Roblox Api Sound
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Roblox api sound. A soundgroup is used to manage the volume and effects on multiple sounds at onceevery sound in the sound group will have its volume adjusted by the groups soundgroupvolume property. See articlesadding soundsadding sounds for more info on how to upload a sound file. External links list of roblox web apis maintained by seranok. A sound placed in a basepart or an attachment will emit its sound from that parts basepartposition or the attachments attachmentworldpositiona sound exhibits the doppler effect meaning its frequency and pitch varies with the relative motion of.
For most sounds it will fluctuate constantly. The soundgroupvolume property acts as a multiplier and thus sounds in a soundgroup will. Plays a sound locally meaning the sound will only be heard by the client calling this function regardless of where its parented to. The id of the asset.
This sample gives a simple demonstration of what each of the sound functions soundplay soundstop soundpause and soundresume do to soundplaying and soundtimeposition. A number between 0 and 1000 indicating how loud the sound is currently playing. A sound is an object that emits sound. Classes enums data types lua.
Due to this it can appear in the roblox studio properties window as 0 however when read by code in the command bar or scripts it will. The parameters used with the catalog api are similar to those used on the catalog page and are documented on the roblox developer hub. This function is most useful for playing a sound locally in the studio client for instance in a script for a articlesintro to pluginscustom plugin. Roblox is a global platform that brings people together through play.
If the soundgroup has any soundeffects as children those effects will be applied to all of the sounds in the group. We use cookies for various purposes including analytics. Int optionalthe page to retrieve.